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He'll also start disliking all alcoholic beverages and loving chicken related produce. Added new cover art titled "Ginger Island Resort". Soil sometimes wasn't watered by sprinklers/rain and crops didn't grow correctly in Town East and Grandpa's Shed Greenhouse (fixed by Esca). She's still my favorite spouse so far, but she does get a bit aggravating after awhile. Removed mentions of property taxes from all SVE events. Added a "skippable" option for most events. Added a new configuration called "Remove Southern Cactuses From Desert" (default = false). Altered Pam's frame in her eight heart event to prevent a glitch in her sprite when using Seasonal Villager Outfits. Added a new letter containing a fun decorative object players receive after earning 10,000,000g. Fixed an issue where Claire's Joja shop wasn't accessible past 7:00pm. Original character design for Andy, Olivia, Victor and Susan by Hopewashere. NPCs will now naturally trickle out instead of all leaving at the same time. Added more forage types to Andy's like category. Fixed a bug where the halloween festival wouldn't load. Added pine tree shadows at the Adventurer's Summit. 10-16-2020: Fixed an issue where fall leaves rendered during winter. Fixed an issue where summer foliage spawned on the forest shortcut on Grandpa's Farm. Added a configuration to IF2R called 'RemoveCentralCherryBlossomTreeAndWaterTrough'. Perfect for players who enjoy Dark Souls-like difficulty. Fixed an issue where Sophia's 14 heart event had a script error. There's now designated spots for spring onions. Heavily reduced the amount of expressions players showcase during events. Default = "false". Added new egg locations that rotate every year for the egg festival. Stardew Valley Expanded Immersive Farm forest clearing entrance Near the Mushroom/Bat Cave, a hidden ladder leads to a forest clearing. In addition to quests posted on the "Help Wanted" board, there are several Story Quests unlocked during gameplay. Fixed an issue where Gunther's counter wasn't opened upon unlocking him as sociable NPC. Changed the configuration name Harder Crafting to Balanced Crafting and further adjusted crafting recipes. Aurora Vineyard now displays vines in its overgrown state. Deutsch English Espaol Franais Italiano Magyar Portugus Trke . Spawns increase as years go by, with more rare minerals. Fixed a couple glitched tiles on IF2R and on various maps. I'm not really sure why players would want radioactive roe but here we are I guess. Removed the backwoods shortcut. Moved some objects around the Jenkins' Residence. 09-17-2020: Fixed a bug where Grandpa's Shed wouldn't get repaired upon quest completion. ?, ?? Added an event for Claire and Martin at the movie theater where they acknowledge their new jobs. Lewis' schedule on Thursdays has been changed. Fixed an issue where players clipped into the Wizard's bed. Fixed some punctuation errors in a couple events. Added the vanilla railroad boulder that blocks access to the summit and a new quest to remove it. You've been challenged to reach level 25 in the skull cavern. Can you believe that!?). The content folder has been removed, simplifying installation. New "things" are now available in place of the old "things". Added night lights to the following buildings: bathhouse, Susan's, Sophia's, Marnie's, and Andy's. The world map will reflect these configurations. Reduced ore spawns in the Highlands Cavern by about 15%. Further tweaked all question forks and side events. Added new portraits and sprites for the Wizard. Added a new monster to the Crimson Badlands. Please drop them off at the museum counter! Fixed an issue where Joja Mart and the Community Center reflected incorrect stages (destroyed when it should be repaired). Added same sex 10 heart event dialogue for Victor, Olivia, Sophia, and Claire. Added six new characters: Claire, Alesia, Isaac, Camilla, Dusty and ???. The character sheet is no longer used, providing more compatibility for other NPC creators. There are 4 types of Help Wanted quests that can be posted. Removed the location messages from benches that'd state players couldn't sit on them due to the lack of a sitting animation (this is an actual mod now. Slightly increased knock back for the Diamond Wand. Hot fixed several Grandpa's Farm and IF2R greenhouse bugs introduced in SVE 1.13.3. Fixed several Community Day formatting typos. !!!NOTICE!!! Fixed an issue where the "Stardew Valley Expanded Trailer" soundtrack wasn't added to the jukebox after Mr. Qi's event if the in-game music was muted. 10-16-2020: Fixed an issue where the harder CC bundle didn't correctly display the new vault money requirements. Score 50,000 points in Junimo Kart endless mode. 10-19-2020: Changed the 'FarmSandboxLayout-AllAboveConfigurationsMustBeFalse' configuration name to 'FarmSandboxLayout'. Note that completing Special Order quests (both from Mr. Qi and in Pelican Town) count towards the required "Help Wanted" quests. Fixed an issue where Harvey's 10 heart event at the railroad froze. Fixed an issue where Gunther and Susan overlapped at the saloon. Added hilltop access above the IF2R cave. Custom map crashes and load issues have been fixed, both in singleplayer and multiplayer. Added compatibility for the official Stardew Valley 1.5 update. Note that it is not necessary to have the requested fish in inventory to complete a fishing quest. Fixed an issue where forage spawned in out of bound areas at the railroad. Greenhouse will now state it's in ruins and will be inaccessible until the player has fixed it via Joja or bundles. George no longer hangs out behind his trash can during summer (in front of house now). Fixed an issue where some players couldn't fix Grandpa's Shed despite completing the questline. Nerfed forage spawns. Players must now reach 5 hearts with Marlon and have reached the bottom of the mines to obtain the sewer key. Immersive Farm 2 Remastered (IF2R) player warnings if updating to 1.11 !!! Merged the seasonal edits into the main SVE content.json, eliminating the need to manually install recolor compatibility files (configurable option). Fixed an issue where players could start the farm expansion quest without playing on Grandpa's Farm. Fixed an issue where Claire didn't attend aerobics class during her marriage schedule if players hadn't yet constructed the theater. ==STARDEW VALLEY EXPANDED 1.11 PATCH NOTES==. Fixed an issue where Lance displayed a partially invisible frame when getting kissed if seasonal cute villager outfits for SVE was installed. Fixed an issue where locational dialogue prevented players from placing crab pots on the dock near Willy's house. Vortex support has been added for SVE! 10-05-2020: Fixed an issue where spouse activities on IF2R were glitched. Can you learn to live off the land and turn these overgrown fields into a thriving home? : If players are updating SVE, the [ALL] SVE folder must be removed from the mods folder. The railroad boulder removal and Ginger Island resort have been added as additional requirements to purchase Aurora Vineyard (Joja route). Gave Lance a birthday, but it's hidden on the calendar unless married. Fixed an issue where Victor and Olivia didn't return home and did really weird things like sleeping in the saloon or hanging out at the park at 1:00am. Gunther gives players a different award. Increased the monster part requirements for Marlon's boat unlock. Players could trigger Claire's 1/5 heart event on a day she didn't work at Joja Mart. Farmhands now only need to talk to Apples once instead of seeing their 2 heart event to progress the Nexus questline. Fixed an issue where Vincent loitered around in Joja Mart during Joja Day and didn't return home with his family. Players may remove the TMX folder from Grandpa's Farm, Grampleton Fields, and IF2R directories (but not SVE). 10-18-2020: Fixed an issue where grass/debris/objects glitched into the top of the IF2R greenhouse exterior. Added two new events for ??? Fixed an issue where SVE craftables weren't placed correctly on the winter tilesheet. SVE's first NPC farmer! Fixed an issue where mushrooms would spawn on the beach when players were using the IF2R FTM pack. Moved the Immersive Farm 2 Remastered download to the "optional" section. Increased corrupt serpent spawns at the Crimson Badlands (5 > 10). The event is triggered during sunny weather, from 6:00am to 11:50am. Added a backend vanilla woods map under the namespace "Custom_WoodsCompat", making it easier for other modders to add compatibility with character events taking place in the woods. Fixed an issue where a bush would spawn on top of the special orders board. Hey there, I'm looking for a big wad o' bug guts. You found a note that reads, "Someone is waiting for you on level 100 in the, Mr. Qi awards the player with "iridium snake milk", which permanently increases. Place them in my collection box. This shard glows with an otherworldly blue light. Fixed an issue where two meteorites sometimes stacked on top of each other on Grandpa's Farm. Players can now walk around the building and hug the river bank. Removed Marlon's off center speech bubble that'd display when players entered the Adventurer Guild. Extended GF 20 tiles to the right (inaccessible space). 09-29-2020: Removed the duplicate Morris, Gunther, and Marlon's from the movie theater interior. ?, and ???. Adjusted Olivia's and Victor's marriage dialogue and use of their blush expressions. Added a configuration to IF2R called 'RemoveObjectsFromGreenhouse'. Designed new waterfall sprites and animations. 10-16-2020: Shearwater bridge is no longer locked off. Do Not Sell or Share My Personal Information. Added new end game weapons, purchased from new vendors. Fixed an issue where Haley and Marnie would get stuck during their schedule in Cindersap Forest. Changed Demetrius' and Robin's Luau dialogues. Toggling other IF2R configurations while playing on the "Sandbox" layout caused glitches. Changed Andy's 8 heart event pacing, dialogue, and location. -M. Rasmodius, I require assistance in tracking down the rare and dangerous prismatic slime, within the local caves. Fixed an issue where the Grandpa's Farm sandbox configuration map patch showed grass instead of dirt during summer. This event is triggered after the player has reached level 120 in the mines, at a 30% trigger chance. Haley has received a new event, taking place in Pelican Town during spring and summer. -SMAPI threw tilesheet errors during Shane's 10 heart event. There are two major types of quests, story quests and Help Wanted quests. Fixed an issue where Claire didn't show up for the Spirit's Eve festival if she was working at Joja Mart. Redrew Hank's and Treyvon's overworld sprites. Fixed an issue where Sophia wasn't in the correct position during the egg festival main event. Puppyfish and Butterfish can now only be caught at shearwater bridge. 10-18-2020: Added a custom prop to Leah's vanilla 8 heart event and adjusted pathing. Lamp posts didn't work correctly in the Joja variant maps. Fixed an issue where the game froze if players warped to the wizard's basement via the witch hut warp. Fixed a crash during Sophia's 7 heart event that'd occur if players enabled the NPC Map Locations mini map. Purple mushrooms no longer spawn out of season. Extended a tile near the bridge on Grandpa's Farm, enabling players to place three sheds adjacent to each other. Fixed an issue where players could place objects on Robin's spot where she works on farmhouse upgrades (IF2R and GF). !! Fixed an issue where forage at the abandoned community garden didn't spawn. Krobus' 4 heart event is now disabled if players are a Joja member. -Robin. Fixed an issue where a couple map patches re-ordered vanilla tilesheets, triggering errors in the SMAPI console. Added more spouse room marriage dialogues for Sophia, Olivia, Claire, Victor, and Lance. Fixed an issue where NPC Map Locations reported unknown locations in the SMAPI console. Migrated shop data from TMX > Shop Tile Framework. Players on phones, tablets, or weak computers should not install Grampleton Fields as it is not optimized. Decreased iridium ore spawns at the Iridium Quarry. Fixed an issue where the player clipped into Penny during the main Luau event. (Framework Mod) Allows new audio to be added to the game. Most daggers deal over double their original damage, making them a viable option over swords/hammers. Added more locational messages to the Summit and other various maps. The hat mouse area is now cleaned of trash once the trash bear quest is complete. Fixed an issue where players could walk off the Pelican Town map and into the void at a specific spot. Fixed the compatibility patch for the Help Penny mod where the game crashed in the mountain map. Added a new configuration called "Alternative Craftables" (Default = false). Stardew Valley is now self-published by ConcernedApe on all platforms (PC, Xbox One, PlayStation 4, PS Vita as of 14 December 2018; Switch as of 01 October 2019; iOS as of 24 October 2021 . Ever since Joja Corporation came to town, the old ways of life have all but disappeared. Fixed an issue where SVE hardcoded Scarlett's and Lance's appearances which overwrote other mods editing their sprites and portraits. The player will no longer be warped into the Oasis lake. Sophia's grange display now appears at the fair. Fixed an issue where several NPCs got stuck in their house on Community Day if the island resort was built. Fixed an issue where the monster crop questline journal descriptions were mixed up. Fixed many glitches tiles on several maps. Added 20 new letters! Fixed an issue where players couldn't catch clownfishes and seahorses at Ginger Island if it was raining in Stardew Valley. Implemented "no spawn" zones on all IF2R natural paths for easier debris management. This includes the old [CP], [TMX], [FTM], and [SVE] folders. Grammar and style checked SVE 12 heart events. The greenhouse on IF2R is no longer enterable until the player has repaired it. Players must Install the SVE edition of NPC Map Locations. The Rainbow Shell is found via foraging at The Beach in the Summer. I have an idea for a new style of bed, but I'll need 80 hardwood to make it happen. Fixed an issue where Sebastian and Shane didn't attend Community Day if married to the player. Susan no longer occupies the same tile as Kent in the saloon and Leah at the summit. During the winter, she'll walk up to the summit. Increased forage spawns at Junimo Woods (10 > 20). Story quests can be completed at any time after receiving them; there is no time limit or expiration date. Temporarily disabled dynamic NPC crop growth in Pelican Town to fix the above bug. Fixed an issue where an electrical socket in Jas' room rendered above the player's sprite. If the player partially completes a special order but ultimately fails, the donated goods can be picked up in the Lost and Found box in the Mayor's house. Fixed an issue where other mods re-skinning shadow brute monsters were invincible if players had seen Krobus' 10 heart event. Fixed an issue where Penny clipped into a bush in the Joja takeover of Pelican Town on the 7th and 21st. You must now manually replace the IF2R tilesheets when the Greenhouse is fixed and for IF2R map recolors. Added back the "blanket" to the Egg Festival plaza. Crimson Badlands are now unlocked by default in year 3 on the last day of any season if players have started the Enchanted Grove questline. 09-16-2020: Increased the IF2R shed battery requirement from 10 > 20. Removed numerous false dependency entries in the SVE manifest. Fixed an issue where SMAPI reported results from the farm computer for SVE locations. Fixed and issue where you could not talk to Victor on several occasions. The player also earns 150 Friendship points with the requesting villager for completing the quest, with the exception of divorced spouses. 10-05-2020: Farmhands can no longer trigger the Joja route map changes, must now be done by the host (so the changes reflect for all players). Fixed an issue where NPCs walked through the special orders billboard. Further adjusted the IF2R quarry spawn rates to be more balanced. Forage locations are now loaded in via Farm Type Manager content packs instead of replacing data in the mod itself. 09-15-2020: Fixed a crash that would occur after players saw a "certain event" in the joja quest line. Added three foragables called "Void Soul", "Swirl Stone", and "Dewdrop Berry". Fixed an issue where choosing Harvey's "afraid of heights question fork" during his 10 heart event crashed the event. Fixed an issue where debris spawned in out of bound areas on Grandpa's Farm. Some people might be anxious to meet the new farmer. Fixed an issue where one-time object spawns could reappear when updating SVE. Changed and added many lines of dialogue. Fixed an issue where warp json data files were not correctly named, preventing players from easily overwriting CJB Cheats warps. It'll remove the long part of grass adjacent to the dirt crop field. Added a summer season override to the desert (no more winter trees, paths, etc). All IF2R folders must be removed from the mods directory. If you need help with bugs or installing, head over to the SVE Subreddit or join our Discord Channel. Fixed an issue where players couldn't access ??? Redesigned the maple and oak tree area below Andy's house. Shearwater Bridge's design has been changed to a large stone bridge. They allow the addition of new weapons, fish, potions, items, and objects. Fixed an issue where Apples' became a roommate option upon seeing their 10 heart part 2 instead of part 3. Fixed an issue where two waterfall tiles on Grandpa's Farm conflicted with recolor mods. Added 3 new fish: 'King Salmon', 'Frog', and 'Razor Trout'. Your task is to make it to level 100 in the. Fixed an issue where the SBV map names weren't matching the names in NPC Map Locations, preventing the SBV mini map from loading. ?, patched when players meet them for the first time. Fixed an issue where players could gift Grandpa's Farm property deed to other NPCs, losing the money they spent. Added a unique letter design to the player's invitation in Claire's 14 heart event. Added 6 new seasonal decorations, sold at respective decoration vendors. Fixed an issue where farmhands were placed out of bounds during the sprite spring quest. Susan now tells the player she will be in-game the following day during her introduction. Balanced prices in a "certain area" on a "certain map". Items must be collected after accepting the quest. Altered Penny's seven heart event dialogue to include Olivia's residence name change alteration. Allows more compatibility for other mods. Victor now plays arcade games in the saloon on Fridays. Added compatibility for the Tailor Mouse_A JA Clothing Shop mod. Fixed a bug where certain map patches didn't trigger for farmhands. Fixed an issue where players couldn't place furniture in some areas west of Cindersap Forest. Added a shortcut to the character ?? Fixed an issue where the Enchanted Grove warp point on the riverland, hilltop, foraging, and wilderness farms didn't work. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. 10-20-2020: Adjusted positions of the barrels and boat at the adventurers guild. Alex is one of the twelve characters available to marry . She appears in-game after players see her intro event after the rockslide is cleared. 1 / 20. Fixed an issue where players couldn't get secret notes #17, #18 and #20. Redesigned parts of the Adventurer's Guild, Wizard's Tower, Wizard's Basement, Skull Cavern, Crimson Badlands, Desert Railway, and ??? Linus now visits the summit on Monday and Tuesday during fall, and on Monday during winter. vendor didn't sell the right side of the "jagged boulder" decoration. Updated the event guide (optional download). There's nothin' like tropical fishing To keep the art alive, I'm offering a reward for whoever can bring in a good island haul. Designed a new graphic and added a section for the new SVE fish, detailing all information. -Joja Mart sold multiple corn seeds at different prices. Fixed an issue where the secret notes weren't being patched. Added a new UI if players are in Galdora. Fixed an issue where Scarlett wore her cosplay outfit in the NPC social menu if the player was at the bus stop. Certain forage will no longer spawn out of season (purple mushrooms, morels, etc). I need 100 pieces of bone for my studies. It won't be easy. Quests will repeat over time, regardless of whether they have been successfully fulfilled in the past. Fixed the flounder, midnight carp, and rice icons. The mines have been relocatted eastward and water now runs underneath the bridge, connecting to the mountain lake. Fixed an issue where the snatcher worm had a high spawn rate. Fixed an exploit where selling Joja Berry Machines netted massive profits. Visit the beach south of town before 5:00pm. Fixed some tiles in Sophia's house, on Blue Moon Vineyard, and Cindersap Forest. Once the required number of items have been gathered (as indicated by the counter in the journal), simply talking to the villager who requested the items is sufficient to complete the quest. Players can also now alternatively trigger this event in year 2 after clearing the mines even with no friendship. Fixed an issue where SVE fish only produced roe in fish ponds. Fixed an issue where Olivia gave the player wine when dehydrated. Player shadows now clip less into Shearwater Bridge when fishing. This includes Grandpa's Shed, Aurora Vineyard, Enchanted Grove, and Sprite Spring. Players can now invite Scarlett to the movie theater. On the 3rd, 10th, and 17th, when it isn't winter: she will visit the lounge room in the Seed Shop to read, visit the community garden, and visit the park. Why don't we fish some out to make the valley more beautiful? 10-18-2020: Adjusted Sophia's 12 heart triggers. Fixed a graphical glitch on Pam's upgraded house. Simply entering the building upon removing the gated debris is now the only requirement. They now reflect accurate colors to static fences. Fixed an issue where furniture could be placed in front of Aurora Vineyard's door (refurbished). Added 2 new consumables (sold at Harvey's clinic). You found another note in the sand dragon's eye. Fixed several glitched tiles on the Forest West map. Can you learn to live off the land and turn these overgrown fields into a thriving home? Fixed an issue where Andy was in the same spot as Kent at the saloon. Swapped Olivia's 6 heart and 8 heart events. 10-18-2020: Claire now appears in Harvey's aerobics event if players meet the required conditions. 10-18-2020: Fixed an issue where Grandpa's Shed was not repaired for farmhands in multiplayer. -Olivia's and Victor's dialogue window wouldn't open when declining to dance with the player at the flower dance. Made it easier to trigger Olivia's 6 heart event. Fixed a hard crash with Abigail's 14 heart event. Added a couple small specific forage locations. Changed the far left ridge on IF2R (by the boat). Fixed an issue where windows in Grandpa's Shed didn't emit light. Fixed an issue where Jodi's 0 heart Thursday dialogue glitched out. Grandpa's Farm is also not available on mobile at this time. Recolored snowy objects (SVE tilesheets) to reflect accurate vanilla colors during winter. Changed several egg locations for the egg festival. Fixed an issue where the Grandpa's Farm "Heavy Debris" config extended the southern fence even if players toggled "Remove Fences" to true. Fixed an issue where part of Axel's shadow wasn't patched out on Joja Emporium rooftop. !!!WARNING!!! Fixed an issue where forage on rare occasions spawned in out of bound areas at the summit. Fixed an issue where the Summit had different weather. Void eel fish ponds with a maxed population now have a 2% chance to produce a Swirl Stone instead of Void Shard. 09-14-2020: Fixed a bug where players could place objects in the ruined shed, which vanish when the shed's repaired. It has been added to the desktop wallpaper downloads. Thought you might like to see how it is going! Grampleton Fields is the largest map to date and is farmable (optional). Fixed an issue where a tile in Andy's crop fields was walkable. Fixed an issue where The "Remove Objects From Grandpas Shed" configuration didn't correctly warp players if Grandpa's Farm or IF2R weren't installed. Fixed an issue where dulse seaweed couldn't be caught in the ocean at Blue Moon Vineyard.